A downloadable hex atlas

Ave! This repository contains 33 A3-sized maps depicting the roads, settlements, border walls, temples, forts, & provincial borders of the Roman Empire ca. 100 A.D, overlaid with good ol' 6-mile hexagons. Locations timestamped with an 'end date' before 100 AD appear on the map as ruins.

The primary source for these maps is the free repository of Roman GIS data available at https://github.com/klokantech/roman-empire, viewable online as the Digital Atlas of the Roman Empire, which brings a variety of datasets together under a non-commercial license. I also drew on the cleaned-up versions of these files available at https://github.com/siriusbontea/roman-empire. Terrain types were derived from public domain ecological land units data developed by Roger Sayre.

Limitations:

This atlas is intended for use in pseudohistorical elfgames and NOT as an authoritative representation of the Roman Empire at any point in time. With that said, I hope that having approximate historical data juxtaposed against 6-mile hexes can be a useful reference or starting point for a Antiquity-themed ttrpgs. 

  • The density of some features is contingent on the amount of archaeological attention a region has accrued.
  • Roads, settlements, & coastlines leaves are occasionally  misaligned.
  • The terrain types (e.g. forests, deserts) are based on modern data -- Northern Europe should be much more heavily forested than depicted here, and other areas are likely inaccurate as well.
  • The labels in some areas are small (if the map covers a large area) and/or cramped (e.g. the Roman suburbs). 
  • Some of the names are incomplete. I removed the question marks & brackets, but a few still have weird formats.

License

These maps depict data released under a non-commercial license, so the same applies here. You are free to remix & redistribute these maps as long as you credit me & the data sources and do not use the maps in a commercial venture.

Download

Download
Roman_hexmaps.zip 498 MB

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